The options are simple but open-ended, so if you like to fill in the blanks on who your character is outside of stats, there’s plenty of room. You’re given the choice of handling who you were before being a captain immediately, or whenever you feel like, and your character is really yours to create. ![]() Failbetter Games states it is in a late Beta stage, and even provides a helpful roadmap as far as current development goes! As it stands right now, Sunless Sea is interesting and beautiful and I’m enjoying every moment I play!Ĭharacter creation is simple, and starts immediately. Though it is an Early Access game, the game is very well made and put together. You move through top-down 2D environments in real time, managing resources and attempting to accomplish your ambitions. Sunless Sea is an independent RPG set in the universe of Fallen London and expanding on the underground sea to the east of Fallen London, focusing on exploration and atmosphere. Whether you make your fortune through selling secrets, smuggling, transporting the willingly deceased to the Tomb Colonies, fighting pirates, or even vicious beasts in the zee, we welcome you to the Unterzee, Delicious Captain. Eight zailors (don’t call them sailors) await you to lead them to fortune on the Unterzee. Through some fortunate circumstance you’ve gained a ship and have become a zee captain. You find yourself at the Wolfstack Docks with your closest friend, most trusted colleague, or otherwise somebody that’s not going to murder you. Which may force you to drift outside the port until SAY dings in anyway.Due to fortunate circumstance, your life in Fallen London is about to change for the better. Originally posted by Sheepify:Another thing I would add - fuel consumption aside, with an overly FAST engine you end up without SAY actions on most "grand tour" trips. It IS possible that a very fast ship focusing solely on the most lucrative runs could do it faster, but at the same time I'm also steadily increasing all those "no-cargo-space-required" items by hitting the appropriate SAY actions in corresponding ports, something that you would sacrifice with a speed run. Granted, I don't do "dedicated" runs much and rely mostly on set small-quantity trades (and freebie pickups such as Scintillac or passengers from Mangrove) coupled with Admiralty fees, but it's not a bad way to keep echos coming in. I am easily capable of visiting in one trip more ports than I need to fuel up upon return to London, without having to overly worry about Terror (especially if I happen to have some coffee on me to add Irem to the rest stops at Frostbite and Mangrove). Of course it depends on your map layout, but I find my current setup rather satisfactory. I'm currently chug-chugging along with the Illyrian on the starter Steamer with WE ARE CLAY equipped (plus the Engineer for additional fuel efficiency), and even now I sometimes have to wait for a SAY. Which may force you to drift outside the port until SAY dings in anyway. (After you get another engine of course.)Īnother thing I would add - fuel consumption aside, with an overly FAST engine you end up without SAY actions on most "grand tour" trips. ![]() Then drop it in the zee because you can't even sell it back. Note: the Caminus Yards Compulsion is a horrible waste of Echoes, so if you have too many Echoes, put this thing on the Dreadnought, spam the Avid Suppressor with it, and watch your money burn at an astonishing rate. Frustratingly, though, you don't always get access to what you need for the first storyline engine until after you already have the best one. The first of the storyline engines is good enough to get you anywhere (and fuel efficient) and the second is the best engine in the game (and also fuel efficient). If you want to spend a little for a minor increase in speed (and a minor decrease in frustration and slightly better ability to escape stuff) the Boadicea is fine and should hold you over until you get one of the storyline engines. It's better to save enough to get a ship with an Aft slot, put the Avid Suppressor in it, and spam even the starting engine with F. Before you get one of the two storyline-related engines, it might be worth it to upgrade slightly, but I wouldn't spend more than the Manticore, and only then if you have Echoes to blow.
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